
Help Options Screen
In this tutorial, we will develop the help/options screen. We will make this screen display what keys do what action and where you can use them. We also split the strings up to two categories, title and description.
View Tutorial ~ 105 MB

Resolution Change
In this tutorial, we will develop a way to change the resolution of your game while playing, and a way to go full screen. NOTE: I cannot demonstrate a full screen change during a recording. So if you want to see it working, download the sample.
View Tutorial ~ 84 MB
Download Project
Enjoy!
It is time to post another upcoming tutorial and requests thread. The following list includes a list of tutorials in development.
XNA Complete Games
* Space Shooter Final Release
* Space Shooter Extra Tutorials (Premium Content only for now)
* Tower Defense: Content Series
* Tower Defense: Development Series
XNA
* Resolution Changes
* Scrolling Background
* Sessions
* Animation
* A* Pathfinding
* Maps
* Levels
* Custom Content
* Unlockable Content
After Effects
* Introduction
Photoshop
* Something, I am not sure what yet.
Now, let me hear your requests for tutorials!
View the thread here: http://www.phstudios.com/forums/index.php?/topic/1695-upcoming-tutorials...
I have just finished the new Premium Area. Staff, Premium, and Phoenix members should have complete access to the pages.
Now that the area is complete, I will be resuming tutorials this week. The final space shooter part will be released to premium members soon!
If you are a YouTube viewer and are watching the Space Shooter tutorials, you will need the resources ZIP. You can download it here
I have been messing with various designs for the dedicated Premium Area, and I came up with a simple, yet cool looking listing style that I hope people will like. Here are some screens. I am not sure about the tutorial page yet, but I do like the others.
Home page - What you will see first (category list)

Category Page - You select a category and get a list of tutorials (XNA Complete Games was selected in this example)

Tutorial Page - You select a tutorial and get a dedicated page on the tutorial (Space Shooter was selected in this example)

Please let me know what you think. I really like the first two pages in terms of simplicity. I would like to get it up and running by the end of Sunday. This isnt a major design where I need to spend months working on it, it just needs to look good enough to list tutorials. Premium members from before a few weeks ago will remember where you had to log in with a separate login, and you would only see a folder structure. So this already is a major improvement.
For those of you that do not know already, you will no longer need a secondary login to access restricted content. The only requirement now is to be logged into the forums before you try to access the content (if you are not, it will tell you to log in).
For the new members, I have updated all the links to go through the forums using the "Subscriptions" feature of IPB. This is also completely automated now, only requiring me to work on things if it encounters an issue. You will no longer need to wait for me to verify, and create two separate logins for you.

This is part 1 of the Space Shooter tutorial series.
Contains:
Content series
Part 1 of the development videos
Breakdown:
3 Content Video Tutorials - Player, Bullet, and Enemy sprites
3 PSDs - Player, Bullet, and Enemy sprites
2 Sprites Folders - Tutorial results, and original sprites.
8 Development Video Tutorials
01 - Engine and Resources
02 - Ship Class
03 - Bullet Class
04 - Player Class
05 - Enemy Class
06 - Modifying Objects
07 - Main Menu
08 - Game 1 Modifications
1 Tutorial source code
2 Source Codes with extra features
www.phstudios.com/download.php?file=CG2-Space-Shooter-Part-1.zip - You must be logged in to the forums with a staff, Premium, or Phoenix account to download.
The extra videos will show up in the full release. Enjoy!