XNA Basics

The series is out! It has been a long wait for the public for this series. I have gotten a lot of requests from members and guests to do a basic series. If you are a long-time member, you might remember that we had one of these before. I took that series down due to the complaints that it was too C# and not XNA enough. I brought it back with just XNA. Here are some things you will learn from this series:

  • Learn about the basic engine your game will have already provided for you.
  • Learn how to change the background of your game
  • Learn about sprites in a 2 part tutorial
  • A quick introduction to Vectors both in mathematics and XNA
  • Move your sprite with basic vector addition and bounds checking
  • Animate your sprite by changing its rotation and scale
  • Learn how to use text and display it to the game window
  • Learn the easy way on distributing your games

That is all for this series. A total of 8 tutorial with an average of 10 minutes each. Hope you enjoy it!

View the series here