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Nathan  : (26 May 2012 - 08:19 PM) Hmm. I did not know it did that.
thoRn  : (25 May 2012 - 08:48 PM) It catched my atention because of the "direct ports" to ios and android.
daniel319  : (25 May 2012 - 06:13 PM) Yeah, Building all the game systems from scratch = fun :D
Nathan  : (25 May 2012 - 01:52 PM) Yeah it makes you learn algorithms and I find it fun building custom engines :)
daniel319  : (25 May 2012 - 01:15 PM) Yea me to, It's more challenging and more Interesting...
Nathan  : (25 May 2012 - 12:37 PM) Yep I heard about that. I prefer to do everything myself though :)
thoRn  : (25 May 2012 - 08:32 AM) Seem powerfull
thoRn  : (25 May 2012 - 08:32 AM) Nathan, have you ever heard of Game Maker? http://store.yoyogam...or-windows-lite
thoRn  : (24 May 2012 - 03:36 AM) It works, thanks.
Nathan  : (23 May 2012 - 07:14 PM) gameObjective = string.Format("Current Game Time: {0} Minutes, {1} Seconds", gameTime.TotalGameTime.Minutes.ToString(), gameTime.TotalGameTime.Seconds.ToString());
thoRn  : (23 May 2012 - 07:11 PM) yes
Nathan  : (23 May 2012 - 07:06 PM) So you want the total game time, like 4 minutes and 50 seconds?
thoRn  : (23 May 2012 - 07:03 PM) but it does mot update. only displays 1 time
thoRn  : (23 May 2012 - 05:10 PM) It was suposed to be the current game time that the session is taking :P
Nathan  : (23 May 2012 - 04:51 PM) What does the string end up being?
thoRn  : (23 May 2012 - 04:42 PM) Guys, i have this in my update method: gameObjective = "Current Game Time" + gameTime.ElapsedGameTime.ToString(); wasnt this suposed to update my string with the elapsed game time?
thoRn  : (23 May 2012 - 10:07 AM) I miss university days! :P
thoRn  : (23 May 2012 - 10:07 AM) When i had exams was when i had the most free time :P
daniel319  : (23 May 2012 - 08:19 AM) Lol, I dont even have time to play games, a lot of exams...
thoRn  : (23 May 2012 - 07:52 AM) Been kinda short on time, but i will try to watch your tuts! Diablo3 is eating my free time, even the crap game i am making is on standby :|
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Maps tutorial Part 1

#1 User is offline   Nathan 

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Posted 19 December 2010 - 09:23 PM

I will show you how to create a maps game in XNA. Using a tile sheet, you can build a level for a platform type game, or use the same techniques in a tower defense type game.

Part one of part one


Part two of part one


Source code download (includes images)
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#2 User is offline   Yanko 

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Posted 19 December 2010 - 11:28 PM

where can we get the files??
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#3 User is offline   Nathan 

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Posted 19 December 2010 - 11:37 PM

Oops, It is in the youtube description. I will update the first post. Check now.
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#4 User is offline   Yanko 

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Posted 20 December 2010 - 12:13 AM

thankx!!!
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