

1. Introduction
2. Sprites
3. Vectors
4. More Sprites
5. Movement Part 1
6. Movement Part 2
7. Text
8. Distributing Your Game

Stay tuned for the latest addition to the complete games tutorial series: Tower Defense. This game will dive into more advanced techniques and animations


Finally! The last tutorial of the XNA Basic Training series. This tutorial we take an old tutorial, and cover distributing it to either XNA Creators Club Members, or anybody with windows and the XNA Framework installed. Both audiences have the same initial instructions, but making it available to anybody requires a bit more work. Once you finish this tutorial, you can move on to the XNA paddles tutorial, or read my Space Shooter text tutorial (videos will be available shortly). Stay tuned for the tower defense pre-tutorial tutorials :P