Welcome to a new series! In this series, we create a pong clone by using the PGL2D game library. This is a very basic game.
The following is the full series in one video. If you prefer to watch the video series in parts, scroll down to see individual episodes.
In this tutorial, I show you how to create the project, add a reference to the PGL2D library, and create a couple of the short files.
In this tutorial, I show you how to create the classes needed for the paddles and the ball.
In this tutorial, I finish the pong clone and discuss some ideas for improvement that you can do on your own.