Welcome to a new and exciting series covering MonoGame!  This series will replace the old XNA Advanced Technique series since XNA should no longer be used for development.  This series will use MonoGame 3.4 and Visual Studio 2015.  All future random MonoGame tutorials will be in this series.

This is the very first episode of MonoGame Advanced!  In this episode, I show what the series will consist of for the first 11 tutorials.  I also generate some code to prepare for Episode 1.  The code provided in this episode will be used as the foundation for all the tutorials in the series.  We will add / remove content from the classes as we go.

Download the project file